// Work / Builds

Stuff I've actually shipped.

Four real projects, end-to-end. The page is live so the rest of the site can ship — full case studies are next on the list. For now, here's the short version of each.

Heads up The four projects below are real and shipped. Screenshots and full case studies will fill in over the coming weeks — the site is live now so I can take on development work. Hit me up for a walkthrough of any of them in the meantime.
04 / 04 projects
// Self-initiated · Design + Build Ongoing

North Shore Beefs — app + site

The definitive North Shore roast beef reviewing platform — 200+ beeferies reviewed, rated, and mapped. I built the mobile app (database + map) and the landing site for Andy's operation, which is hitting national attention this fall. Magazine-layout editorial site plus a full review and geolocation app, two separate surfaces, one brand.

Mobile appMaps + geolocationReview databaseWeb
// Self · Design + Build 2026

xcessv.com — this site

The site you're on. WebGL2 ink-bleed shader hero, custom layout system, no template. Designed and built solo — the site is the proof of what I'll build for you.

HTML/CSSJavaScriptWebGL2GLSL
// Self · Reverse-engineering + Tooling Ongoing

MGN Suite

A mod suite for a commercial game. Listed because of what it proves: I can read someone else's compiled binary, understand their architecture, and ship tools on top of it. That's the same skill that lets me drop into a legacy codebase and actually be useful on day one.

C/C++Memory workReverse-engineeringTooling

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