// Work / Builds

Stuff I've actually shipped.

Nine projects, all of them real. Two apps in both stores, two on Windows, five sites live and one about to be. Every screenshot on this page is a capture of the running thing. No mockups, no comps.

09 / 09 projects
// Self · Design + Build 2026

xcessv.com, this site

The site you're on. A WebGL2 ink-bleed shader behind the hero, hand-written layout, no template and no framework, so it loads as one document. The site is the proof of what I'll build for you.

HTML/CSSJavaScriptWebGL2GLSL
// Self · Reverse-engineering + Tooling Ongoing

Game mods & tooling

Several shipped mods and tool suites for games I did not write, across Windows, Linux, Android and iOS. No source, no documentation, nobody to ask: read the compiled binary, work out how the thing is put together, then build a UI on top of it that other people can actually use. It is here because it is the closest thing to a live demo of dropping into an unfamiliar codebase and being useful on day one, which is most of what client work actually is.

C/C++Memory workReverse-engineeringWindowsLinuxAndroidiOS

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